Controls
WAR ROOM — keyboard & touch reference
Map & camera
Right-click drag or Alt + drag pans the battlefield when follow mode is off. Click the radar minimap to jump the camera. RECENTER snaps back to your aircraft or launcher.
Aircraft mode (desktop)
- Arrow keys / WASD — Direct flight: climb, dive, strafe (sideways thrust).
- Space — Afterburner (hold; uses more fuel).
- C — Toggle maneuver mode: A/D rotate nose, W thrust along heading, S brake.
- Z — Fire unguided shot straight ahead (fighters; one round per press). Bombers: one press releases the full bomb load in a single pass.
- T — Cycle radar lock (enemy jets, SAMs, buildings, airbase, city mass).
- F — Release lock.
- V — Fire guided missile at locked target (lock required).
- X — Deploy flares (spoofs nearby air-to-air threats).
- Q — Jam SAM radars in range (only on airframes that support jamming; long cooldown).
- 1 or Numpad 1 — Launch strike drone at locked target (set lock with T first; gen6-class frames).
Your in-game preflight briefing lists the exact keys for your current plane and mission.
Launcher mode (desktop)
Bindings depend on guidance mode selected in the War Room:
- Guided: G — cycle launcher lock · H — release lock · Z / Space — fire guided salvo at lock.
- Auto: A / ← — raise tube angle · D / → — lower angle · Z / Space — fire volley along aim.
- Manual: Z / Space — launch, then WASD steers the outbound round in flight.
Swarm launcher: drone volleys use spread and guidance settings from the lobby; drones burn fuel and detonate at max range or when empty.
Touch (mobile)
On-screen D-pad for movement / aim · MNV — maneuver toggle · BOOST — afterburner (aircraft) · FIRE — primary launch · FLARE · LOCK — cycle target (aircraft or guided launcher) · JAM / DRONE when your jet supports them.
WAR ROOM — Strategic Strike Simulator · skywar.io